Tutorial 2
From Worms3d
Contents |
[edit] write my essay
[edit] 3D Import Tutorial

[edit] Step 1
Create Primitives figures
Open 3DSMAX to create Primitives Objects like on the next scheme:
Ellipse: Select in Menu -> Create -> Standard Primitives -> Sphere.
(Radius: 12, Segments: 32, Move: [-18,-8,0], Rotate: [0,105,0], Scale: [210,125,100])
Torus: Select in Menu -> Create -> Standard Primitives -> Torus.
(Radius 1: 14, Radius 2: 5, Segments: 24, Sides 12, Move: [24,-24,0], Rotate: [-5,-28,2], Scale: [100,100,100])
Teapot: Select in Menu -> Create -> Standard Primitives -> Teapot.
(Radius: 16, Segments: 4, Move: [18,16,0], Rotate: [0,0,0], Scale: [100,100,100])
Tube: Select in Menu -> Create -> Standard Primitives -> Tube.
(Radius 1: 9, Radius 2: 7, Height:32.5 Segments: [5,1,18], Move: [42,40,0], Rotate: [0,0,0], Scale: [100,100,100])
Helix: Select in Menu -> Create -> Shapes -> Helix.
(Radius 1: 11, Radius 2: 3, Height: 40, Turns:5.3, Enabple in Viewport, Radial Thickness: 2.21,
Move: [-22,21.5,0], Rotate: [0,0,0], Scale: [100,100,100])
You should get primitive objects like ones shown on the screenshot:
Now Export the current file to *.3ds. Select Menu -> File-> Export...
Save this file as ImportsObjects.3ds
Now open W3DEditor v2.2 and select Menu -> File -> Import 3ds...
In the first time, do not change defaults values, and open the file. Press Open.
Select ImportObjects.3ds in the folder where it was saved.
The first result of the Objects imported has a very bad quality. As you can see Poxels have not the shape of Primitive objects, but that is not a problem.
In next steps we will solve it.
[edit] Step 2
Ellips
For clear your workplace, press in W3DEditor v2.2 Menu -> File -> New Map...
Change Options for Apoxelation process. CheckTop Smooth and Side Smooth,
change Quality Layers Smooth to 0.001. And Open file.
Now a more nice result is obtain, but not for all primitives. Only Ellipse it perfect.
In next steps we will improve the rest of the Objects.
| Step 1 | Step 2 | Step 3 | Step 4 | Step 5 | Step 6 | Step 7 |










